Vector of three random numbers distributed uniformly on the unit sphere.
             Uses the algorithm of Marsaglia, Ann. Math. Stat 43, 645 (1972).
             On average requires 2.25 deviates per vector and a square root calculation
             Vector of three random numbers (x,y,z) which are distributed uniformly
             on the unit sphere.
            
             Uses the algorithm of Marsaglia, Ann. Math. Stat 43, 645 (1972).
             On average requires 2.25 deviates per vector and a square root calculation
    
  | Constructor | Description | 
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                  Full Usage: 
                   UnitSphereDistribution() |         
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| Instance member | Description | 
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                  Full Usage: 
                   this.CDFParameters: 
 floatReturns: floatModifiers: abstract |         
 
 
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                  Full Usage: 
                   this.NextDoubleReturns: floatModifiers: abstract |         
 
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                  Full Usage: 
                   this.NextDoubleParameters: 
 byref<float>y : byref<float>z : byref<float> |         
 
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                  Full Usage: 
                   this.PDFParameters: 
 floatReturns: floatModifiers: abstract |         
 
 
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                  Full Usage: 
                   this.QuantileParameters: 
 floatReturns: floatModifiers: abstract |         
 
 
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