Vector of three random numbers distributed uniformly on the unit sphere.
Uses the algorithm of Marsaglia, Ann. Math. Stat 43, 645 (1972). On average requires 2.25 deviates per vector and a square root calculation Vector of three random numbers (x,y,z) which are distributed uniformly on the unit sphere. Uses the algorithm of Marsaglia, Ann. Math. Stat 43, 645 (1972). On average requires 2.25 deviates per vector and a square root calculation
Constructor | Description |
Full Usage:
UnitSphereDistribution()
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Instance member | Description |
Full Usage:
this.Maximum
Returns: float
Modifiers: abstract |
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Full Usage:
this.Mean
Returns: float
Modifiers: abstract |
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Full Usage:
this.Median
Returns: float
Modifiers: abstract |
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Full Usage:
this.Minimum
Returns: float
Modifiers: abstract |
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Full Usage:
this.Mode
Returns: float[]
Modifiers: abstract |
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Full Usage:
this.NextDouble
Returns: float
Modifiers: abstract |
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Full Usage:
this.NextDoubles
Parameters:
byref<float>
y : byref<float>
z : byref<float>
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Full Usage:
this.Variance
Returns: float
Modifiers: abstract |
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